Ship Small, Learn Fast: The Case Against Feature Bloat
There's a moment in every product's life when someone says: "You know what would be cool? If we also added..."
That moment is dangerous.
The Feature Bloat Trap
It feels productive to add features. More features ≠ more value
More features usually means:
- More complexity for users
- More code to maintain
- More bugs to fix
- More decisions that dilute your core value
Why We Add Too Much
Feature bloat comes from good intentions:
"Users are asking for it" — Some users. Not all. And users often ask for solutions to problems you could solve differently.
"Competitors have it" — Let them. You're not trying to be them. You're trying to be better at your one thing.
"It's easy to add" — Easy to add, hard to remove. Every feature is a commitment.
"It might be useful" — Might. Not will. Ship what will be useful.
The Subtraction Game
Instead of asking "what can we add?", we ask "what can we remove?"
Every feature that survives this question has earned its place.
At Minimum Lovable Product, we play this game constantly:
- Does this feature serve the core action?
- Would removing this make the product worse?
- Is anyone actually using this?
If the answer is no, it goes.
Small Products Win
Think about the tools you love most. They're probably not the ones with the most features.
They're the ones that do one thing exceptionally well.
- A notes app that just works
- A timer that's beautiful and simple
- A habit tracker that takes 5 seconds
Small, focused products are easier to understand, easier to use, and easier to love.
Learn, Then Add
Ship small. Watch how people use it. Listen to what they struggle with.
Then—and only then—consider adding.
The features you add after learning from real users are worth 10x the features you guessed at before launch.
*Building something? Let's make it small and lovable.*
Minimum Lovable Product builds simple, delightful MVPs in 7 days. Have an idea? We'd love to hear it.
Get in Touch